Monday, August 25, 2008

Concept Art

This is a powder type concept art. To see it put the following code it the white bar above the game screen and press set. the game is here. the art only works when stopped. the code is here. It is posted by ganondorfchampion was posted on August 25, 2008 at 6:17 PM. Click show spoiler at double click until the whole thing is highlighted. copy and paste then go to powder and do the above directions. Comment on how you like it.



Thursday, August 21, 2008

Bestiary Number 1

Note: This is to be used as a reference guide to the exotic creatures of Grendaw and the other continents.

Pox- A bison like, and sized animal that has 4 horns on its head, two on each side. It has 3 toes on each of its feet. It mainly eats grass and other plants though it has been known to attack and eat humans. Its fur is quill like and its skin is laced with dermal bones, making it hard for leather to be made out of it. It pox's meat is highly poisonous and can cause you to become light headed and fall faint within minutes and eventually stopping your ability to breathe. It can also bite and inject venom into the bitten. A symptom of being bitten by a pox is red dots appearing on your skin, giving it its name. The pox can be found in much of the grasslands east of the Dark mountains and north of the Sylvanic Desert. Overall the pox is a mostly useless toxic bison.

Cockatrice- A bird the size of a turkey. Despise its name it is harmless and the worst thing about it is either its sharp claws or the slightly intoxicating effect of its meat, when eaten raw. It also has a long, feather less tail. Like a turkey it has a long neck and a featherless head, with the exception of a feather above each eye. Cockatrices are kept as livestock by many of the mountain tribes. They can be found in the wild in the Dark mountains.

Durangabu (dur-ang-GA-boo)- the Durangabu is a species of monkey found in the Fork Woods. They are arboreal and only come down to the ground to move long distances between trees and to find food. They live in troops that consist of a dominant male, a number of females and their children, up to a certain age. The Durangabu is approximately 3.21 feet and the shoulder when on its hind legs. Its tail grows up to 3 feet long and is prehensile. Their arms are proportionate to its side. The males are purple with a blue stripe going down their back, from the top of their head to the end of their tail. The females are green with a hot pink stripe going down their back like the males. The children are grey with a, you guessed it, a red and white target in the center of their back. Their fur turns to the correct color by the time they turn 5 years of age except for the fact that they still have a target on their back. The target fades by the time they turn six. Durangabus have been known to live more than 30 years. They are extremely intelligent (classified as sub-sentient) and often raid lumber camps spread throughout the forest. They use tools to collect food. Adult males are called Jims, adult females are called Yvettes, male juviniles (defined as any Durangabu that has a target on their back) are called Bobs and female children are called Selmas. There once was a war fought over how you say Durangabu, which was why I added a pronunciation to the front. Now I must leave before my opponents kill me for using a pronunciation different from their own.

Until next time. Ted Jalvak, the historian, treasurer, Treasure hunter, and conservationist of the Former Empire of Vlandstar.





Monday, August 11, 2008

Chapter 7: G'bork

I stepped of the Magus and onto the ground. I was outside the main gate into G'Bork. The gate was the only way through the massive wall into the city. Now all I had to do was get through those gates and find the captain. Then maybe I would be able to go home.


I walked up to the gate with a sign over it that said 13-18 year olds. On each side of it was a short man carrying an axe with a gun strapped to there back. I walked up to them and asked them to open the gate. "What will you give us?" the one on the right asked.

"The joy of helping an adventurer," I replied.


"Nope. Not good enough. Try again," the one on the left replied.

" A stale crust of rye bread," I replied.

"Getting better, but no," the right one said.

"How about I beat you guys up, take the key, and open the gate myself," I said angrily.

"Oo. a challenge. In say we should accept. What about you Fred." said the one on the left.

"I say yes Jim. Lets do it!" Fred replied. Suddenly two dwarves (for that was what I learned they were) charged toward me axes in hand. I grabbed my sword and prepared to fight them. Then when they were only a few feet away from me I realized I had really pulled out my staff. Not having time to do any thing better, I hit one of them with my staff. He flew more than twenty feet and had sparks flying out of him. The other dwarf looked at me and ran away, unlocking the gate while he was at it. I walked through the gate and entered G'bork.

There were buildings all around. Between the buildings were narrow alleys and streets. People were everywhere, doing many things like shopping, and talking and stealing, and fighting. It was much different from the quiet fishing village I am from, or the small towns I passed through to get here. No this was a full blown port city, complete with drunk sailors, thieves and vendors all around. I followed the signs that said market place -> and soon enough I was at the market place. It was a square surrounded by buildings with a single entrance on each side. Throughout the square there were stalls, carts, vendor, guards and people buying stuff. I went up to an entrance and tried to walk through. The guard standing next to the entrance suddenly took his spear and blocked the entrance. "Marketplace Pass, Please," he said.
"Huh? What is a marketplace pass?" I asked.
"The only way we can let you enter the market place." the guard said in a monotonous voice.
"Well how do I get one?" I replied.
"Go to the Machnu Headquarters and apply for one. Then six to eight weeks later you will receive notice about whether or not you were accepted. If you were accepted then you can go back to the HQ and pick up your pass," he said without expression.
"What! I don't have that sort of time. Just LET ME IN!!!!" I yelled.
He only replied, "I may not do that."
Then I had an idea. So I asked him, "Do the other gates ask for a Marketplace pass?"
He replied," I do not know. They are not controlled by the Machnu." with that I left to find my way to another gate. Soon I found another gate. There was no guard at it so I just walked right through it and into the market place.

I was hungry from my adventures so I walked up to a fruit vendor. He only had one apple left so I took the apple, seeing that nobody would buy only one apple and therefor I would be doing him a service, and walked away. All he did to thank me was call for the guards. Suddenly I had four guards chasing after me. I ran for the nearest exit and saw that some guards were putting up a barricade. So I did the only idea that popped into my head. I ran toward it, jumped right as I was about to hit it, put my hands behind me and pushed off the barricade, sending me flying. The guards were stunned at watching me do that , giving me a head start. But soon they started chasing me again. Suddenly an arm grabbed me and pulled me into an alley. All the guards passed me and then I turned around to face my savior. It was a girl. She looked no older than fourteen and seemed as if she had many hardships throughout her life. "Why did you save me?" I asked.
"Because you were in trouble," she replied as if she thought that would be everybody's answer.
"Well then, can you tell me where I can find Captain Minni Foreange?"
"In a way. Follow me" she replied. So I followed her to the harbor, where she led me to two old men loading up a small boat. Then she told the men that I was looking for the captain. One of them said in response to the girl, "Well then your in luck Mr Kid, 'cause we are gonna follow the ships of the Marena's in hope of finding her. Now help me load up this boat." As he was talking I saw the ships he said we were going to follow. The were big.




Monday, August 4, 2008

Chapter 6: "Captain's" log (Emirella)

I got bored and made a mental "captain's" log.

April 24, Year of blood: After resting for five hours we set for to western sea heading at a speed of 16.8 zots (14/lph) southwest for a little over an hour and than we reached the sea of Walla-Weepu. We stopped for a snack of catoblepas and headed over the sea at a full 17 zots. After two hours we spotted a island and landed. After lighting the fire and eating, a knight named Sigurd told of his epic battle with the voyager of seven planes, his healing by a damsel named Valerina, and Valerina's disappearance.Midway through I got bored and fell asleep.

April 25, Year of blood: I dreamed of a knight in black armor. On his chest was a blinking red eye. His garments were made of midnight. He was floating in the air over a black vortex. A phantom handed him something. Then the dream ended.
After I awake everyone reprimanded me for oversleeping.There was also no breakfast remaining.We than set off at an exhausting pace of 18 zots (15/lph). After three exhausting hours we saw the Kracken. The sea demon had quarter league long tentacles and spit acid. We could not pass it and it could move impossibly fast. It was coming in for a feast. It spew acid and some of it hit me. Oh how it burned. Geraldeier than attacked the beast. It shrieked, shot acid at Geraldeier and wrapped a tentacle around Woort. Geraldeier attacked the tentacle and it let go. More joined the fight and we managed the get it to retreat. We were than forced to land on the next island we saw due to are wounds.It was about a league from the Kracken. . Sigurd was about to continue his tale when Anora interrupted and made up a horrible tale about her nonexistent fight with with the voyager and her getting healed by a nonexistent knight who than disappeared. Sigurd turn red, or at least his eyes did because its hard to tell if red dragons turn red. We than slept

May 1, Year of blood: We had to stay for several days waiting tell we were in flying condition. The flight to the island did not leave us well. All the while we had to listen to boring stories.
After awhile we took flight.Geraldeier made us go at a impossible speed of 21 zots to make up for lost time.After flying for an eternity we stopped to rest then went back to flying. After a second eternity we stopped on a island and stayed there.

May 2, Year of blood, I dreamed of the black knight again.This time he was engaged in battle with a man in gold armor with a sword covered in runes. The black knight yelled "How can you care for savage beasts, Freek-o-Da-lama?" then he let out a laugh the sounded like a cross between a hyena, a cicada, and a banshee."There only purpose is there blood,"he continued. Then Freeko spoke "Voyager, prepare to bleed and die, for this will end in your blood." The voyager of seven planes spoke again "Than prepare to be slaughtered like I slay them!"With one of his blades he held back Da -llamas sword and impaled him with the other. I woke up and screamed. So did everyone else. When they realized there was no danger they began to question the kings decision to let his youngest daughter go to Grendaw.

The rest of the log is to boring or embarrassing to reveal the public. We arrived on May 15.